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| Parallax Forums > Public Forums > Propeller Chip > How would you describe Spin as a language? | Forum Quick Jump
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     |  whiteoxe Registered Member

       Date Joined Aug 2007 Total Posts : 97 | Posted 11/3/2009 4:47 PM (GMT -8) |   | | I remember being taught VB6. The Synopsis explained VB6 would be used to teach us OOP. The lecturer/tutorial leader I had was cranky it had been described as an OOP language, he had wanted us to learn Smalltalk which was axed. For my part I didn't care I just wanted to learn any language. The basics of getting started in Spin to get anything done felt easier than BASIC. I am in awe of the depths of understanding some of you have of languages. Seems of course the more you know the polarized the opinions. | | Back to Top | | |
  |  Pavel Registered Member
        Date Joined Jul 2007 Total Posts : 37 | Posted 11/3/2009 8:10 PM (GMT -8) |   | Seems of course the more you know the polarized the opinions.
In my experience, this is a lot more seen on INTERNET forums than in the world of professional software development. I work as a professional software engineer since 1996 and no matter what project I worked on, the choice of the language always came out of the analysis of required product features, targeted platforms and intended market. Once that decision is made, it's pretty much "learn or quit" and life's a lot easier if you maintain pragmatic attitude. | | Back to Top | | |
  |  max72 Registered Member
        Date Joined Nov 2008 Total Posts : 64 | Posted 11/4/2009 1:33 PM (GMT -8) |   | I would like to add my experience on Spin. I programmed in the past with many language but I have never been even a decent programmer in anyone. I usually made what I had to do with the tool that at the moment looked a good solution. For instance matrix calculations with Matlab/Scilab, GPIB interfacing with C/C++, string handling with Perl or even Vi, and so on. All the times I tried to combine the usual programming structure (If,while,operators..) with the strength/weakness of the tool I had. The usual structures required only to adapt to the new syntax, while the other aspects are unique of every tool. I cannot even understand many of the aspects discussed here, and even less have an opinion, but for my programming/user level the same problem still applies. The basic structure is more or less the same, only syntax changes, while the specific aspects are unique by definition. Even moving between basic stamps versions requires adapting. Spin from my point of view is just another tool, even if really pleasant. Moving to is has been straightforward. Moreover it looks like the right tool for the Propeller, because it works smoothly, and I was able to use it in no time. On the other hand the aspect required time to adapt to is the multicog structure, but I guess is language independent.
Bottom line: As a casual user I'm happy there is Spin, I use it, and I would describe it as a language similar to many others but the right one for the Propeller... probably not what you could write in an official doc...
Massimo | | Back to Top | | |
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