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Rayman
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   Posted 1/2/2010 1:26 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Actually, try lowering the pixel rate in Paint and see what happens...
Look toward the bottom of "PSB_LcdDriver" for this line and change:
PixelClock              long     8_000_000       '500_000+       read-only   
 
to
 
PixelClock              long     4_000_000       '500_000+       read-only   
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James Long
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   Posted 1/2/2010 2:18 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Rayman said...
That is a strange issue... I wierd issue like recently when developing the 6x10 font driver... Turned out the clock speed wasn't fast enough for the pixel rate and Waitvid does strange things when it runs out of data and another waitvid isn't ready.

This is a long shot too, but I wonder if there's something wrong with your crystal... Surefire way to test your crystal is to try to output NTSC video to a TV. I've seen cases where a bad crystal connection would make it almost, but not quite work...


Ray,

My problem with that....I would figure it would do it all the time, even with white. I am guessing here.

But something is definitely making Ant's life unhappy.

@Ant, I know you probably don't have one, but if you have an o-scope that would help a bunch.

James L


James L
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Rayman
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   Posted 1/2/2010 2:20 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
You'd think so, but with that font driver it would work perfectly, except with black&white colored letters, then it would lose sync...


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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James Long
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   Posted 1/2/2010 2:23 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Rayman said...
You'd think so, but with that font driver it would work perfectly, except with black&white colored letters, then it would lose sync...



Hmmmm, that is interesting.

James L


James L
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Aquaaddict
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   Posted 1/2/2010 2:37 PM (GMT -7)    Quote This PostAlert An Admin About This Post.

 

Continuity checked each ground wire back to the breakout board, also checked each colour and sync pins etc from the prop chip leg to the LCD connector on the breakout board; all ok.

All VSS pins are grounded to one place near prop VSS, VSS near TS is taken straight to PSU terminal.

Was using this Prop setup recently with NTSC output, and have used it with LCD and OneWire; all OK.

Tried Rays suggestion:

Rayman said...
Actually, try lowering the pixel rate in Paint and see what happens...
Look toward the bottom of "PSB_LcdDriver" for this line and change:
PixelClock              long     8_000_000       '500_000+       read-only   
 
to
 
PixelClock              long     4_000_000       '500_000+       read-only   
Ra
 
which created a visable flicker when the screen was corrupted, but didnt change the corruption at all.
 
With regards to colours (sorry 'colors' for most of you), the calibrate screen looks normal, the inital PSB screen is mildly corrupted as per my earlier picture. As soon as I tap the white ink square the screen looks 100% ok (dont actually touch or draw elsewhere on screen), with the black draw area; when I touch the draw area the screen corrupts again. This seems to be because the black background doesnt work, the only combinations that do work are having white ink on green, white, or red coloured draw area, with any of these combinations I can 'paint' and its all normal. I have no idea how I get green or red draw areas, they only come up after the screen corrupts and I tap around right section of the screen the colours change; then when I tap the white ink square it returns to normal but with a coloured draw area.
 
I have also tried a brand new prop chip, exact same problems.
 
Have moved all the connections to different pins on the prop, still exactly the same.
 
Have also put a scope on all the breakout board terminals, and can see no difference on any terminal between when it is working and when its corrupted.
 
Just wanted to say a big thank you; I really do appreciate the time and effort you have put in to come up with suggestions and explain the possible problems.
 
Ants
 
 
 
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James Long
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   Posted 1/2/2010 2:59 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Aquaaddict said...
Continuity checked each ground wire back to the breakout board, also checked each colour and sync pins etc from the prop chip leg to the LCD connector on the breakout board; all ok.

All VSS pins are grounded to one place near prop VSS, VSS near TS is taken straight to PSU terminal.

Was using this Prop setup recently with NTSC output, and have used it with LCD and OneWire; all OK. the rest snipped to save space......


Let me look at Mctrivia's board again. I may come up with more ideas but it's going to take some thought.

James L


James L
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James Long
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   Posted 1/2/2010 3:14 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Ants,

I hate to ask, but I'm counting pins, and I do not see the SDA, and SCL for the breakout board. You may be using a different name than what I expect, but I still do not come up with enough.

Could you give me a list of each break out pin, and where it is connected?

James L


James L
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Rayman
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   Posted 1/2/2010 3:23 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Well, maybe it just won't work with 9" wires... Perhaps something is coupling to the sync signals...

One thing I'd try is putting 100-Ohm (or 1000-Ohm) to ground resistors on the sync signals at the breakout board.  That should reduce the effects of any capacitive coupling to the sync signals...


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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Aquaaddict
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   Posted 1/2/2010 3:24 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
James Long said...
Ants,

I hate to ask, but I'm counting pins, and I do not see the SDA, and SCL for the breakout board. You may be using a different name than what I expect, but I still do not come up with enough.

Could you give me a list of each break out pin, and where it is connected?

James L

No problem James, my connections are as follows:

p0   Vsync
p1   Hsync
p2   B0-2-4-6
p3   B1-3-5-7
p4   G0-2-4-6
p5   G1-3-5-7
p6   R0-2-4-6
p7   R1-3-5-7
p8   DEN
p9   DE
p10  PCLK
p11  BL

p27  IRQ (PI)
p28  SCL
p29  SDA

Neg  VSS
3.3v VDD

And are set in my code as:

  BackLightPin=11  
  DisplayOnPin=8
  PixelClockPin=10
  DataEnablePin=9
  TouchIrqPin=27  'This pin is really optional, but touchscreen sets this whenever screen is touched
  NotUsedPin=26   'Need to define one pin that is not to be used for LCD (can still be used for anything else)
  VgaPins=%000_111  

Thanks,

Ants

 

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Luis Digital
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   Posted 1/2/2010 3:25 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Hello Ants,

You can see that my PCBs are a disaster (Have you seen them?), with only 2 GNDs connected, and still work properly.

If it works for me, why do not you?

The only problem I experienced is that I had an LED connected to the vertical sync (Pin 16).

Do you have something else plugged into your Propeller?
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James Long
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   Posted 1/2/2010 3:26 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Rayman said...
Well, maybe it just won't work with 9" wires... Perhaps something is coupling to the sync signals...

One thing I'd try is putting 100-Ohm (or 1000-Ohm) to ground resistors on the sync signals at the breakout board. That should reduce the effects of any capacitive coupling to the sync signals...


Ray,

I used a hard drive cable and had no problems (it is a perfect match for the boards holes). I did modify one end of the cable for connection though. I would have said that, but my cable was 12 inches or longer (actually more like 18 inches).

James L


James L
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James Long
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   Posted 1/2/2010 3:37 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Aquaaddict said...
James Long said...

Ants,

I hate to ask, but I'm counting pins, and I do not see the SDA, and SCL for the breakout board. You may be using a different name than what I expect, but I still do not come up with enough.

Could you give me a list of each break out pin, and where it is connected?

James L

No problem James, my connections are as follows:

p0 Vsync
p1 Hsync
p2 B0-2-4-6
p3 B1-3-5-7
p4 G0-2-4-6
p5 G1-3-5-7
p6 R0-2-4-6
p7 R1-3-5-7
p8 DEN
p9 DE
p10 PCLK
p11 BL


p27 IRQ (PI)
p28 SCL
p29 SDA

Neg VSS
3.3v VDD

And are set in my code as:

BackLightPin=11
DisplayOnPin=8
PixelClockPin=10
DataEnablePin=9
TouchIrqPin=27 'This pin is really optional, but touchscreen sets this whenever screen is touched
NotUsedPin=26 'Need to define one pin that is not to be used for LCD (can still be used for anything else)
VgaPins=%000_111

Thanks,

Ants




Ants,

I think the first set of pins are the problem. Something isn't right there.

Ray will have to comment further about if that will work or not. I don't remember the order of those pins.

James L


James L
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Aquaaddict
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   Posted 1/2/2010 3:44 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
changed them to GRB and it just corrupts the same but this time with pychadelic colours, with the way I had it originally the colours looked normal compared to others screenshots.
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James Long
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   Posted 1/2/2010 3:53 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Aquaaddict said...
changed them to GRB and it just corrupts the same but this time with pychadelic colours, with the way I had it originally the colours looked normal compared to others screenshots.


I'm wondering about the sync pins and where they fall.

They way you have the VGA pins called out, they would start at pin 0 if I'm correct. But I am working from memory here, and it's not so good anymore.

James L


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Rayman
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   Posted 1/2/2010 4:14 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Can you try moving the wires from P0...P7 to P16...P23?


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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Aquaaddict
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   Posted 1/2/2010 4:17 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Rayman said...
Can you try moving the wires from P0...P7 to P16...P23?

Yep, already tried that, and moved the DEN, DE, PCLK, and BL to different pins also; exactly the same problem remained.
 
Also tried 100R resistors on H & V sync pins to VSS on breakout board, again no difference.
 
 
 
Ants
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Rayman
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   Posted 1/2/2010 4:21 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Sounds like there's a bad connection on the breakout board somewhere... Can you try checking continuity to lcd connector's vsync and hsync pins? I know they're tiny, but you can just do it with a regular ohm-meter...


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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Rayman
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   Posted 1/2/2010 4:25 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Also, try measuring voltage on Vsync (should be 3.3 V) and HSync (should be ~3.0 V)...


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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Aquaaddict
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   Posted 1/2/2010 4:42 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Rayman said...
Also, try measuring voltage on Vsync (should be 3.3 V) and HSync (should be ~3.0 V)...

Yes have good continuity from prop leg thru to the pin in LCD connector for both V&H sync, and can see the trace on those pins when running. If I disconnect either from prop the LCD goes blank so they must be doing somthing.
 
Hsync=3.05v, Vsync 3.27 as measured at the LCD connector
 
Ants
 
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Rayman
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   Posted 1/2/2010 5:30 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Well, I'm at a loss... I'd break out an oscilloscope about now!

Maybe you could check resistance between the sync pins and all the other pins to make sure nothing is shorted together anywhere...


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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Rayman
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   Posted 1/2/2010 5:37 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
Also, can you post a photo of your setup?


My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm

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mctrivia
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   Posted 1/2/2010 5:43 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
My guess is screen prop or breakout is bad. I can mail you another breakout to test but screen is more likely. Temp can cause tested good screens to go bad in shipping.


24 bit LCD Breakout Board now in. $21.99 has backlight driver and touch sensitive decoder.

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James Long
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   Posted 1/2/2010 8:53 PM (GMT -7)    Quote This PostAlert An Admin About This Post.
mctrivia said...
My guess is screen prop or breakout is bad. I can mail you another breakout to test but screen is more likely. Temp can cause tested good screens to go bad in shipping.


Matt,

He has tried different screens.....so I doubt it is the screens.

I don't see how the breakout could be bad.

I'm at a loss.......

@All,

I was thinking because of the way he is calling the VGA pins "%000_111, the Hsync, and Vsync, need to be somewhere different. I would have figured the VGA call would be using 0-2 pins.......but I really do not remember.

James L


James L
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ry.david
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   Posted 1/3/2010 9:32 AM (GMT -7)    Quote This PostAlert An Admin About This Post.
I modified the original 8x16 font Rayman posted (thanks again!) to make some a basic GUI. I modified the first 30 characters for the GUI elements, and slightly modified the 0-9, A-Z, and a-z.

Here are the functions I added to the driver test:


'UpdateProgressBar
'Creates and updates a progress bar
'Call first time with percent of 0 to create, afterwards call with percent

PUB UpdateProgressBar(percent, barcolor) | columns, oldcolor
  columns := (percent * 40) / 100

  oldcolor := color
  color := barcolor

  if columns == 0
    SetPos(10, 14)
    print($01)
    repeat 38
      print($02)
    print($03)

  elseif columns == 1
    SetPos(10, 14)
    print($04)

  elseif columns == 40
    SetPos(49, 14)
    print($06)

  else
    SetPos(columns + 9, 14)
    print($05)

  color := oldcolor

'CreateButton
'Creates button using supplied text, framecolor, and text color

PUB CreateButton(text, framecolor, textcolor) | oldcolor
  oldcolor := color
  color := framecolor

  Print($08)
  repeat strsize(text)
    Print($09)
  Print($0A)

  row++
  col -= strsize(text) + 2

  Print($07)

  color := textcolor
  PrintStr(text)

  color := framecolor
  Print($0B)

  row++
  col -= strsize(text) + 2

  Print($0E)
  repeat strsize(text)
    Print($0D)
  Print($0C)

  col++
  row -= 2

  color := oldcolor 

'SetPos
'Moves cursor to specific column and row

PUB SetPos(x, y)
  col := x
  row := y

Image Attachment :
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Rayman
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   Posted 1/3/2010 12:43 PM (GMT -7)    Quote This PostAlert An Admin About This Post.

Looks great!  Don't get mad, but I think I like this new version of 8x16 font driver better:

It's based on 8x8 tiles, stored in 4-color mode, like the Parallax ROM font.

This way, one can mix in 2-bit color tiles with the regular font...

The dat generator program now recognizes "GLYPH2" as a 2-bit color glyph (see first two characters in this example).

This should make it easier to add fancy looking buttons, etc...



My Prop Info&Apps:  http://www.rayslogic.com/propeller/propeller.htm



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