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| Parallax Forums > Public Forums > Propeller Chip > Prop Chess (for VGA): Human Vs. Propeller | Forum Quick Jump
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   |  Rayman Registered Member
        Date Joined Jul 2007 Total Posts : 3127 | Posted 6/20/2009 4:20 PM (GMT -7) |   | | | |
  |  stevenmess2004 Registered Member
        Date Joined Dec 2007 Total Posts : 1076 | Posted 6/20/2009 9:04 PM (GMT -7) |   | Rayman, looks great.
However, there appear to be a couple of bugs in your code that does the black castling. Starting with a new game if I move my Kings pawn forward two the prop then moves far left pawn forward one, I then move Queen's Knight forward and right and the prop tries to castle on the Queen's side (sorry for all the wrong move and piece names, I don't know all the proper move notation.) It happened another time as well on the other side but it was further in the game and I can't remember what caused it.
Nice Mouse too. | | Back to Top | | |
 |  stevenmess2004 Registered Member
        Date Joined Dec 2007 Total Posts : 1076 | Posted 6/20/2009 9:17 PM (GMT -7) |   | | Well, I just won a game. But after I won it put up a "Bad move.." on the left side of the screen. When it did the incorrect castle the other pieces (rook and bishop) were still under the other pieces and it also changed a pawn to a king at one stage. Maybe you've run out of stack space? | | Back to Top | | |
 |  Rayman Registered Member
        Date Joined Jul 2007 Total Posts : 3127 | Posted 6/21/2009 4:49 AM (GMT -7) |   | | | |
    |  stevenmess2004 Registered Member
        Date Joined Dec 2007 Total Posts : 1076 | Posted 6/24/2009 2:29 AM (GMT -7) |   | | If nothing else it should be fairly easy to find the code that does the castling and just comment it out right? | | Back to Top | | |
  |  ProcessingData... Registered Member

       Date Joined Jan 2009 Total Posts : 141 | Posted 6/25/2009 7:28 AM (GMT -7) |   |
Rayman said...
PS: Anybody beat their Prop yet? It's not too hard, but it takes a while...
Sweet! I beat it on the first try! I must be better at chess than I thought.
Just a suggestion, you could make a Human Vs. Human option too, and put a "Propeller is thinking.."
on the screen when it is the prop's turn, or just change the cursor to a propeller hat.  -- ProccessingData... Basic Stamp, Propeller, SX, FUN!
START:
>Proccessing Data. . . .
>Task Complete. . . .
>Saving Data. . . .
>Entering SLEEP Mode. . . .
>Signing OFF
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 |  Rayman Registered Member
        Date Joined Jul 2007 Total Posts : 3127 | Posted 6/25/2009 10:06 AM (GMT -7) |   | | | |
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