Somehow in creating the VGAplus and Pocket Mini Computer projects I accumulated a pretty detailed collection of both VGA software and access to people with extensive VGA programming abilities.
Up to now, I've done a few game demos and even some simple game tutorials. There's even a forum dedicated to Propeller Gaming once again at forums.propellerpowered.com.
There is so much good information here which is being buried under forum posts in both Propellerpowered and Parallax forums.
I've committed myself to doing some VGA documentation centered around the Micromedic contest and I could use some input on what you all would find most useful.
Here's what I'm working on.
1) Hardware supported: Parallax standard VGA (as defined by the Demoboard and PropBOE products) / 256 Color VGA extended mode (as defined by PMC and VGAplus256 products)
2) Object breakdown: A list of methods with descriptions of their use for objects starting with simple VGA text objects into the more advanced graphics drivers.
3) Patient data examples which include graphing, gauge, and measurement abilities. (working on this now)
4) Howtos for supporting software where required.
I could use some input from contest participants on what parts of this (or other items) which would be useful to you.