- Announcement about May 10th, 2018 update and your password.
ZIP interpreter for the Propeller?
ZIP is the Zork Interpreter Program and is a virtual machine used by Infocom as a runtime for interactive fiction games. Does anyone know if anyone ever implemented a ZIP interpreter in Spin or PASM for the Propeller? I know there are probably interpreters written in high-level languages like C but I'm looking for one in PASM preferably with possibly some Spin code to handle higher-level functions.