3D Graphics Co-Processor in a Hydra Game Console

Hello everyone, I am new here. I was made aware of the propeller chip years ago when I heard about the Hydra game console, but at the time I didn't have the experience to work on a project like that. Now that I've gained more experience in electrical engineering, I wanted to try it out, but with a twist.

I wanted to make a console with roughly the same graphical capabilities as a ps1 using the propeller 1 and a couple processor. Had anything like that been done before, and if so, is there alot of documentation and example code on how it's done?

Any help on this would be greatly appreciated.

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