I've taken a year off from teaching robotics at the local high school, and I'm trying to decide whether to return next school year (assuming they want me back). The problem with the course I've taught is that kids can take it as many times as they want, and many do return. So the curriculum can never be the same as it was the year before. Thus, I will need to come up with something completely new.
Self-driving cars are a huge deal these days. Even the local school's Mock Trial kids have had to argue a criminal case this year involving a self-driving car: the Auto Auto. So I've been thinking about how to create a robotics curriculum around this theme. It would have to use the ActivityBot, since the school already has plenty of them. Also, there's a gymnasium/basketball court adjacent to the robotics classroom, where the navigation could take place. So here are my questions to the forum:
1. How would you configure a challenging -- but navigable -- layout?
2. What visual cues should the kids' robots be able to deal with?
3. What sensors would be necessary to navigate it successfully?
4. What objectives should the students be able to master?
5. What dynamic challenges could be introduced to test accident avoidance?
6. Or is such a project too ambitious -- for the kids or for the available hardware?
Hopefully this thread will attract other instructors, and maybe we can come up with a curriculum together, if such a thing is even feasible.
Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away. -Antoine de Saint-Exupery