View Full Version : PS2 keyboard emulator
04-16-2007, 04:55 AM
Seen plenty of threads on this subject but can't find any sample code...
Does anyone have basic code to interface a PIC to a PC?
04-16-2007, 05:47 AM
It ought to be possible to do this (have a Stamp take the place of a PS/2 keyboard), but I've never seen sample code posted.
The issue comes up from time to time, most recently about a Propeller being used in place of a PS/2 keyboard.
If you want sample code for a PIC processor, you will have to search elsewhere since this is a support forum for the Parallax Stamp
and, although some of these are made from PICs, they're not the same thing.
04-16-2007, 06:46 AM
I'm sure someone has done it, but thanks for your help anyway.
04-16-2007, 08:53 AM
There is a somewhat usable example on how to send data to a pc using the ps2 port. I have attatched the zip file that contains text documentation and example source code.
I have posted this a few times on this forum but for some reason it doesn't appear when people search for it.
04-16-2007, 03:20 PM
I posted something similar -This may be an option.. a routine which runs on a pc waiting for data on a serial port - when it receives data - it injects the data into the keyboard buffer as if it were typed on the p.c. - i have attached a link to it here ...
the thread is here:
so if you send data from the stamp with 'Serout' to a p.c. running this application it is injected into the keyboard buffer on the p.c. as if it were typed...
'Necessity is the mother of invention'
04-16-2007, 05:26 PM
For your reference, In my search XP also does something similar in allowing external serial devices to emulate keyboard strokes. http://www.microsoft.com/windowsxp/using/accessibility/serialkeys.mspx
I will probably head down this path for a quick and easy solution, the challenge is not many pcs now have serial ports these days...yes I could use a USB to serial converter but it's starting to become a messy solution.
Harrison' suggestion is great, but it misses the keyboard init function that is required by windows XP to recognise that a keyboard is plugged in.
So still looking for the ideal solution, if anyone is interested in working it out would be willing to shed some cash for the solution.
04-16-2007, 09:11 PM
Take a look at this post. It has been done on a BS2 to a PS2 keyboard. I built it and know it works.