Grant_O
05-03-2006, 05:01 AM
I just finished rebuilding my boat last weekend and the only two things that I haven’t installed in it are the speedometer and the tachometer. I was wondering about a previous post here at parallax·about a BS2 controlling a car's ignition system. Some people kinda·said yes the BS2 is fast enough and others said no it’s to slow. But instead of precision pulsing 6 – 8 I/Os, i would read only one thats linked to pulse with·the ignition of a singal·cylinder. the·BS2 calculates the RPMs of the engine with that singal pulse. let me also say that the engine im using is an in-line six cylinder two stroke (Bad azz motor),·but its·twice the combustions·for every two·revolutions when compared to a car. But Im almost sure·the BS2 could easily handle those kinds of speed,
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my other question is about·accurately tracking the speed of a GPS antenna. I see it all the time in the moderately priced·GPS units, and their usually dead on (some go down to like 0.01 Mph. but those things·measure almost centimeters.) The 0.1 - 1·range will have to do for me though. you all think it would be·too huge a·project to have a BS2 read coordinates and calculate them to equal speed? im·not really sure how i could interface·to a·GPS. i dont even know how fast all of it would run. i would need it to be fast enough to look almost fluid; not·skip large amounts of digits under hard acceleration. but im sure there will be some processor overhead and calculation delay.
Post Edited (Grant_O) : 5/3/2006 3:37:11 AM GMT
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my other question is about·accurately tracking the speed of a GPS antenna. I see it all the time in the moderately priced·GPS units, and their usually dead on (some go down to like 0.01 Mph. but those things·measure almost centimeters.) The 0.1 - 1·range will have to do for me though. you all think it would be·too huge a·project to have a BS2 read coordinates and calculate them to equal speed? im·not really sure how i could interface·to a·GPS. i dont even know how fast all of it would run. i would need it to be fast enough to look almost fluid; not·skip large amounts of digits under hard acceleration. but im sure there will be some processor overhead and calculation delay.
Post Edited (Grant_O) : 5/3/2006 3:37:11 AM GMT