View Full Version : PropRPM kit?

03-28-2009, 07:08 PM
Hey guys -

Does anyone know if there is any chance of a kit form of the propRPM? I really like the assembly process. I have had endless joy with the BS2 OEM kits and think I would have the same with something similar for the propeller.


03-28-2009, 09:27 PM
SpinStudio is an Assemble-it-yourself kit. and modular so you can get a couple kits to start, and add on modules that suit your current projects needs.


uController.com (http://uController.com) - home of SpinStudio - the modular Development system for the Propeller

PropNIC (http://uController.com) - Add ethernet ability to your Propeller! PropJoy (http://uController.com) - Plug in a joystick and play some games!

SD card Adapter (http://uController.com) - mass storage for the masses Audio/Video adapter (http://uController.com) add composite video and sound to your Proto Board

03-30-2009, 05:23 AM
Thats a pretty sweet product, and at a great price too. Thank you for posting this.


Ken Gracey
03-30-2009, 10:43 AM

Most importantly, welcome back! I haven't seen you on the forums in quite some time. The tech guys in our office were asking about what happened to you recently, and we all nodded "dunno" in sequence. Guess we should have come looking for you after a while. Was it my imagination or have you been busy mending broken pups more than hanging out on the forums?

PropRPM. We don't make this, but it is made by our distributor EL Micro in Germany. I'll ask them and report back.


Ken Gracey

03-30-2009, 12:19 PM

If you enjoyed the BS2... you will be absolutely delirious with the Prop. I am a complete amateur. And my recommendations come from the view of a serious hobbyist.

There are a lot of options, but you HAVE to start with the education kit... it sort of like getting vaccinated. The wonderful people at Parallax have figured out what you will want to know and manage to tell you before you know that it is important. The quality of the labs is stunning.

I think the demo board is an engineering work of art. You should get it, run the demo and then start studying the labs.

From there you have a lot of choices... choose them all. Every product out there has something a little different and sometimes you don't see the beauty until you hold it in your hands.

Everyone should have Andre' Lamothes Book(Hydra Game Programming)... you don't need it right away, but Andre' is a great writer, and his book has some explanations in it that are available elsewhere (but are sometimes impossible to find). Andre has packed so much good stuff into his book that it literally bursts at the seams with information:) (The cover falls off in a complete state of exhaustion)

Welcome back,